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- 13:13, 19 August 2020 diff hist -7 Main Page
- 13:12, 19 August 2020 diff hist +147 Main Page
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- 13:07, 19 August 2020 diff hist +248 N W4 Graphical User Interface Created page with "http://wiki.w4-dev.ciliz.com/index.php/Main_Page W4 Engine Wiki > Parts: ''GUI is a separate subsystem for rendering controls.'' '''We are working on filling the wiki wi..." current
- 13:06, 19 August 2020 diff hist +308 N W4 Physics System Created page with "http://wiki.w4-dev.ciliz.com/index.php/Main_Page W4 Engine Wiki > Parts: ''The W4 Physics Subsystem is an independent solution that calculates the state of the world at t..." current
- 13:05, 19 August 2020 diff hist +255 N W4 Hardware Abstraction Layer Created page with "http://wiki.w4-dev.ciliz.com/index.php/Main_Page W4 Engine Wiki > Parts: ''W4 HAL contains modules for interaction with the platform.'' '''We are working on filling the..." current
- 13:03, 19 August 2020 diff hist +10 W4 Main Game Loop
- 13:03, 19 August 2020 diff hist +1 W4 Main Game Loop
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- 12:59, 19 August 2020 diff hist +88 W4 Coordinate system and Node structure
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- 08:07, 11 August 2020 diff hist -25 Main Page
- 09:29, 10 August 2020 diff hist -4 W4 Component System →Global Component List
- 08:15, 10 August 2020 diff hist +58 W4 Component System
- 07:51, 10 August 2020 diff hist +5 W4 Engine architecture
- 07:39, 10 August 2020 diff hist +42 W4 Engine architecture
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- 13:07, 7 August 2020 diff hist +50 W4 Component System
- 12:57, 7 August 2020 diff hist +76 W4 Component System →IComponent class
- 08:27, 7 August 2020 diff hist +24 Main Page
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- 07:57, 7 August 2020 diff hist +116 Main Page
- 08:58, 5 August 2020 diff hist +12 W4 Coordinate system and Node structure →Scope
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- 12:09, 4 August 2020 diff hist +4 W4 Component System →Scope
- 08:58, 4 August 2020 diff hist +2 Main Page
- 08:57, 4 August 2020 diff hist +54 Main Page
- 14:27, 3 August 2020 diff hist +46 W4 Component System →Global Component List
- 14:26, 3 August 2020 diff hist +361 W4 Component System →Component container
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- 11:55, 3 August 2020 diff hist +1,180 W4 Component System →IComponent class
- 09:49, 3 August 2020 diff hist +618 N W4 Component System Created page with "== Scope == The W4 framework comes with a component system. A component in this case is the ability to extend the functionality of an object without inheritance. System featu..."
- 09:00, 3 August 2020 diff hist +26 Main Page
- 08:28, 3 August 2020 diff hist +30 W4 Engine architecture →Core
- 08:23, 3 August 2020 diff hist +16 W4 Engine architecture
- 08:16, 3 August 2020 diff hist -9 W4 Collision System current
- 08:14, 3 August 2020 diff hist -8 W4 Collision System →Screencast
- 08:10, 3 August 2020 diff hist +16 W4 Collision System
- 07:57, 3 August 2020 diff hist -32 W4 Collision System
- 13:09, 31 July 2020 diff hist +1 W4 Engine architecture →Scope
- 13:05, 31 July 2020 diff hist +5 W4 Engine architecture →Resources
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- 12:58, 31 July 2020 diff hist +27 W4 Engine architecture →Resources
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- 12:35, 31 July 2020 diff hist +851 W4 Engine architecture
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- 10:50, 31 July 2020 diff hist -16 W4 Engine architecture
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- 14:00, 30 July 2020 diff hist +657 W4 Engine architecture →Scope
- 12:38, 30 July 2020 diff hist +541 W4 Engine architecture →Scope
- 12:07, 30 July 2020 diff hist +399 N W4 Engine architecture Created page with "== Scope == The W4 Engine is a library of C ++ modules with framework elements. The Engine allows you to create projects in C ++ that will work in any modern browser. The ea..."
- 11:57, 30 July 2020 diff hist +2 N File:Scope 01.png
- 11:51, 30 July 2020 diff hist -1 W4 Collision System →Scope
- 11:24, 30 July 2020 diff hist +28 W4 Collision System →Adding a collider
- 10:46, 30 July 2020 diff hist +32 W4 Collision System →Raycast
- 10:45, 30 July 2020 diff hist +41 W4 Collision System →Raycast
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- 10:22, 30 July 2020 diff hist -5 W4 Collision System →Raycast
- 10:20, 30 July 2020 diff hist +646 W4 Collision System →Raycast
- 09:59, 30 July 2020 diff hist +1 W4 Collision System →Screencast
- 09:59, 30 July 2020 diff hist +2,522 W4 Collision System →Screencast
- 08:32, 30 July 2020 diff hist +403 W4 Collision System →Intersect
- 14:58, 29 July 2020 diff hist +397 W4 Collision System
- 14:50, 29 July 2020 diff hist +1,721 W4 Collision System →The Collider class
- 14:26, 29 July 2020 diff hist +398 W4 Collision System →Removing a collider
- 14:21, 29 July 2020 diff hist +18 W4 Collision System →Scope
- 13:54, 29 July 2020 diff hist -4 W4 Collision System →Getting a collider
- 13:52, 29 July 2020 diff hist +1 W4 Collision System →Collider management
- 13:33, 29 July 2020 diff hist +589 W4 Collision System →Getting a collider
- 13:25, 29 July 2020 diff hist +1,692 W4 Collision System →Collider management
- 10:42, 29 July 2020 diff hist +28 W4 Collision System →Scope
- 15:35, 28 July 2020 diff hist +51 W4 Collision System →Scope
- 15:32, 28 July 2020 diff hist +1,798 N W4 Collision System Created page with "== Scope == The collision system provides the handling of intersections between objects. For one object, you can set several different volumes (bounding boxes, spheres) at onc..."
- 14:36, 28 July 2020 diff hist +26 Main Page
- 14:34, 27 July 2020 diff hist +53 N Coordinate system and Node structure Azelenkin moved page Coordinate system and Node structure to W4 Coordinate system and Node structure current Tag: New redirect
- 14:34, 27 July 2020 diff hist 0 m W4 Coordinate system and Node structure Azelenkin moved page Coordinate system and Node structure to W4 Coordinate system and Node structure
- 14:33, 27 July 2020 diff hist +32 Main Page
- 11:59, 23 July 2020 diff hist +5 W4 Material System →Materials by object type
- 09:54, 21 July 2020 diff hist 0 Main Page
- 09:39, 20 July 2020 diff hist -107 W4 Mesh Converter →Code example current
- 07:48, 20 July 2020 diff hist +922 W4 Material System →How to use
- 07:15, 20 July 2020 diff hist +3,193 W4 Material System
- 06:36, 20 July 2020 diff hist -3,730 Talk:W4 Default Materials Blanked the page current Tag: Blanking
- 06:35, 20 July 2020 diff hist +3,730 N Talk:W4 Default Materials Created page with "== Scope == The W4 Framework contains several standard materials that can be used by calling the appropriate function. You can set parameters for standard materials. If no par..."
- 06:23, 20 July 2020 diff hist +51 W4 Default Materials →Regular nodes
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- 06:18, 20 July 2020 diff hist +3 N File:DefaultMat 03.png current
- 06:17, 20 July 2020 diff hist +41 W4 Default Materials →getDefaultLambert()
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- 06:17, 20 July 2020 diff hist +40 W4 Default Materials →getDefault()
- 06:10, 20 July 2020 diff hist +3 N File:DefaultMat 01.png current
- 06:02, 20 July 2020 diff hist -52 W4 Default Materials →Special nodes
- 06:01, 20 July 2020 diff hist +363 W4 Default Materials →Special nodes
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- 05:42, 20 July 2020 diff hist +1,608 N W4 Default Materials Created page with "The W4 Framework contains several standard materials that can be used by calling the appropriate function. You can set parameters for standard materials. If no parameters are..."
- 05:38, 20 July 2020 diff hist +52 Main Page
- 05:35, 20 July 2020 diff hist +3,374 W4 Material System
- 16:16, 17 July 2020 diff hist +94 W4 GUI Creation →Checkbox current
- 16:12, 17 July 2020 diff hist -3 W4 GUI Creation →FYI. Useful methods of the Widget class
- 16:11, 17 July 2020 diff hist -10 W4 GUI Creation →FYI. Useful methods of the Widget class
- 16:10, 17 July 2020 diff hist +59 W4 GUI Creation →Fonts
- 16:06, 17 July 2020 diff hist -1 W4 GUI Creation →Adding label
- 16:05, 17 July 2020 diff hist +11 W4 GUI Creation →Creating a parent widget
- 15:19, 17 July 2020 diff hist -232 W4 Material Creation →Vertex Shader current
- 15:15, 17 July 2020 diff hist -39 W4 Material System
- 15:15, 17 July 2020 diff hist +409 N W4 Material System Created page with "The W4 Framework contains a set of standard materials sufficient for the implementation of typical projects within the engine specialization. Let's look (further below we will..."
- 10:31, 10 July 2020 diff hist +16 W4 GUI Creation →Checkbox
- 16:35, 9 July 2020 diff hist +2,075 W4 GUI Creation →Checkbox
- 16:08, 9 July 2020 diff hist +3 N File:GUI m8.png current
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- 14:57, 9 July 2020 diff hist +20 W4 GUI Creation →Complete source code
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- 14:44, 9 July 2020 diff hist +246 W4 GUI Creation →Complete source code
- 14:42, 9 July 2020 diff hist 0 File:GUI 07.png Azelenkin uploaded a new version of File:GUI 07.png current
- 14:37, 9 July 2020 diff hist -5 W4 GUI Creation →Combo box
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- 14:25, 9 July 2020 diff hist -4 W4 GUI Creation →Adding Image
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- 13:47, 9 July 2020 diff hist +4 W4 GUI Creation →Adding label
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- 12:15, 9 July 2020 diff hist +917 W4 GUI Creation →Virtual screen creation
- 12:00, 9 July 2020 diff hist +2 W4 GUI Creation
- 12:00, 9 July 2020 diff hist +8 m W4 GUI Creation Reverted edits by Azelenkin (talk) to last revision by 91.219.64.18 Tag: Rollback
- 11:58, 9 July 2020 diff hist -10 W4 GUI Creation →Adding label
- 11:41, 9 July 2020 diff hist +2 W4 GUI Creation →Basic Information
- 15:35, 7 July 2020 diff hist -24 W4 Material Creation →Result
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- 15:33, 7 July 2020 diff hist -26 W4 Material Creation →Cursor handler
- 15:31, 7 July 2020 diff hist +15 W4 Material Creation →Debugging
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- 09:00, 7 July 2020 diff hist +5 W4 GUI Creation →FYI. Useful methods of the Widget class
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- 08:57, 7 July 2020 diff hist +5 W4 GUI Creation →Alternative option
- 08:55, 7 July 2020 diff hist +5 W4 GUI Creation →Adding Buttons
- 08:50, 7 July 2020 diff hist +3 W4 GUI Creation →Adding Sliders
- 08:41, 7 July 2020 diff hist +24 W4 GUI Creation →Displaying Euler angles in a text box
- 08:38, 7 July 2020 diff hist 0 W4 GUI Creation →Fonts
- 08:26, 7 July 2020 diff hist +131 W4 GUI Creation
- 12:06, 6 July 2020 diff hist -3 W4 GUI Creation →Start-stop button
- 12:03, 6 July 2020 diff hist -4 W4 GUI Creation →Visual style
- 07:55, 3 July 2020 diff hist +15 W4 GUI Creation →Scope
- 15:15, 2 July 2020 diff hist +22 Main Page
- 15:13, 2 July 2020 diff hist +185 W4 GUI Creation →FYI. Useful methods of the Widget class
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- 15:08, 2 July 2020 diff hist +231 W4 GUI Creation →Complete source code
- 15:05, 2 July 2020 diff hist +7,174 W4 GUI Creation →Visual style
- 15:03, 2 July 2020 diff hist +2 N File:GUI 07.png
- 15:00, 2 July 2020 diff hist +1,779 W4 GUI Creation →Deleting elements
- 14:46, 2 July 2020 diff hist +382 W4 GUI Creation →Inserting elements
- 14:38, 2 July 2020 diff hist +252 W4 GUI Creation →Inserting elements
- 14:31, 2 July 2020 diff hist +933 W4 GUI Creation →Combo box
- 14:19, 2 July 2020 diff hist +461 W4 GUI Creation →Combo box
- 14:07, 2 July 2020 diff hist +6,478 W4 GUI Creation →Randomizer button
- 13:58, 2 July 2020 diff hist +2 N File:GUI 06.png current
- 13:48, 2 July 2020 diff hist +2,036 W4 GUI Creation →Adding Buttons
- 13:45, 2 July 2020 diff hist +2 N File:GUI 05.png current
- 13:02, 2 July 2020 diff hist +50 W4 GUI Creation →Source code
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- 09:27, 30 June 2020 diff hist +794 N W4 GUI Creation Created page with "== Scope == Assuming that you have read the article W4 Physics for Dummies. This page describes how to use the W4 https://en.wikipedia.org/wiki/Graphical_user_interface GUI..."
- 15:04, 29 June 2020 diff hist +16 W4 Material Creation →Cursor handler
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- 13:23, 29 June 2020 diff hist +10 W4 Coordinate system and Node structure →DataNode
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- 12:37, 27 June 2020 diff hist +9 W4 Material File Format →Hints
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- 14:39, 19 June 2020 diff hist +30,440 N W4 Material Creation Created page with "== Scope == Assuming that you have read the article W4 For Dummies, and are willing to explore the W4 Engine further study the cases below. This page describes how to cr..."
- 14:37, 19 June 2020 diff hist +28,837 N W4 Physics for Dummies Created page with "== Overview == To work with the engine, you need to have an average level of C ++ knowledge, however, we decided to publish at least one article describing the work of W4 phys..."
- 14:36, 19 June 2020 diff hist +10,964 N W4 Mesh Converter Created page with "== Scope == The W4 game engine uses its own asset storage format. Therefore, before using any fbx asset, it has to be converted. This can be done using the Mesh Converter tool..."
- 14:35, 19 June 2020 diff hist +4,645 N W4 Material File Format Created page with "== Scope == Material is part of the W4 Engine Material System. The material file (.mat) might have settings for the shader parameters, which are used in the following case..."
- 14:32, 19 June 2020 diff hist +37,807 N W4 Coordinate system and Node structure Created page with "{{DISPLAYTITLE:Coordinate system and Node structure}} == Scope == The article describes the main solutions that are used in the W4 game engine: * Coordinate system * Node syst..."
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