- 17:23, 22 December 2020 diff hist +3,088 W4 AssetCreator current
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- 13:44, 26 November 2020 diff hist -32 W4 AssetCreator →Preparing
- 13:42, 26 November 2020 diff hist +2 W4 AssetCreator →Usage Example
- 13:40, 26 November 2020 diff hist +6,895 N W4 AssetCreator Created page with "== Scope == The W4 game engine uses its own asset storage format. Therefore, before using any fbx asset, it has to be converted. This can be done using the W4AssetCreator tool..."
- 13:09, 26 November 2020 diff hist -2 Main Page current
- 12:54, 26 November 2020 diff hist +208 W4Kit Getting Started
- 12:46, 26 November 2020 diff hist +5 W4Kit Getting Started
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- 13:41, 3 September 2020 diff hist +31 W4 Component System →Component creation current
- 13:35, 3 September 2020 diff hist +70 W4 Component System →Usage example
- 13:29, 3 September 2020 diff hist +18 W4 Component System →Usage example
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- 14:02, 19 August 2020 diff hist 0 W4 Coordinate system and Node structure →Render Tree current
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- 13:50, 19 August 2020 diff hist +2 W4 Engine architecture →Scope
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- 13:20, 19 August 2020 diff hist +20 W4 Engine architecture
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- 13:13, 19 August 2020 diff hist -7 Main Page
- 13:12, 19 August 2020 diff hist +147 Main Page
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- 13:07, 19 August 2020 diff hist +248 N W4 Graphical User Interface Created page with "http://wiki.w4-dev.ciliz.com/index.php/Main_Page W4 Engine Wiki > Parts: ''GUI is a separate subsystem for rendering controls.'' '''We are working on filling the wiki wi..." current
- 13:06, 19 August 2020 diff hist +308 N W4 Physics System Created page with "http://wiki.w4-dev.ciliz.com/index.php/Main_Page W4 Engine Wiki > Parts: ''The W4 Physics Subsystem is an independent solution that calculates the state of the world at t..." current
- 13:05, 19 August 2020 diff hist +255 N W4 Hardware Abstraction Layer Created page with "http://wiki.w4-dev.ciliz.com/index.php/Main_Page W4 Engine Wiki > Parts: ''W4 HAL contains modules for interaction with the platform.'' '''We are working on filling the..." current
- 13:03, 19 August 2020 diff hist +10 W4 Main Game Loop
- 13:03, 19 August 2020 diff hist +1 W4 Main Game Loop
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- 12:59, 19 August 2020 diff hist +88 W4 Coordinate system and Node structure
- 12:58, 19 August 2020 diff hist +88 W4 Engine architecture
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- 12:34, 19 August 2020 diff hist -1,781 MediaWiki:Common.js Replaced content with "→Any JavaScript here will be loaded for all users on every page load.: " current Tag: Replaced
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- 08:07, 11 August 2020 diff hist -25 Main Page
- 09:29, 10 August 2020 diff hist -4 W4 Component System →Global Component List
- 08:15, 10 August 2020 diff hist +58 W4 Component System
- 07:51, 10 August 2020 diff hist +5 W4 Engine architecture
- 07:39, 10 August 2020 diff hist +42 W4 Engine architecture
- 13:08, 7 August 2020 diff hist +28 W4 Component System →Global Component List
- 13:07, 7 August 2020 diff hist +50 W4 Component System
- 12:57, 7 August 2020 diff hist +76 W4 Component System →IComponent class
- 08:27, 7 August 2020 diff hist +24 Main Page
- 08:13, 7 August 2020 diff hist +185 Main Page
- 07:57, 7 August 2020 diff hist +116 Main Page
- 08:58, 5 August 2020 diff hist +12 W4 Coordinate system and Node structure →Scope
- 14:52, 4 August 2020 diff hist -6 W4 Component System →Usage example
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- 14:20, 4 August 2020 diff hist +1 W4 Component System →IComponent class
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- 12:10, 4 August 2020 diff hist +1 W4 Component System →IComponent class
- 12:09, 4 August 2020 diff hist +4 W4 Component System →Scope
- 08:58, 4 August 2020 diff hist +2 Main Page
- 08:57, 4 August 2020 diff hist +54 Main Page
- 14:27, 3 August 2020 diff hist +46 W4 Component System →Global Component List
- 14:26, 3 August 2020 diff hist +361 W4 Component System →Component container
- 14:25, 3 August 2020 diff hist +426 W4 Component System →IComponent class
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- 11:55, 3 August 2020 diff hist +1,180 W4 Component System →IComponent class
- 09:49, 3 August 2020 diff hist +618 N W4 Component System Created page with "== Scope == The W4 framework comes with a component system. A component in this case is the ability to extend the functionality of an object without inheritance. System featu..."
- 09:00, 3 August 2020 diff hist +26 Main Page
- 08:28, 3 August 2020 diff hist +30 W4 Engine architecture →Core
- 08:23, 3 August 2020 diff hist +16 W4 Engine architecture
- 08:16, 3 August 2020 diff hist -9 W4 Collision System current
- 08:14, 3 August 2020 diff hist -8 W4 Collision System →Screencast
- 08:10, 3 August 2020 diff hist +16 W4 Collision System
- 07:57, 3 August 2020 diff hist -32 W4 Collision System
- 13:09, 31 July 2020 diff hist +1 W4 Engine architecture →Scope
- 13:05, 31 July 2020 diff hist +5 W4 Engine architecture →Resources
- 13:04, 31 July 2020 diff hist -11 W4 Engine architecture →Game
- 12:58, 31 July 2020 diff hist +27 W4 Engine architecture →Resources
- 12:54, 31 July 2020 diff hist +1,168 W4 Engine architecture →Component system
- 12:43, 31 July 2020 diff hist +595 W4 Engine architecture →Animation system
- 12:35, 31 July 2020 diff hist +851 W4 Engine architecture
- 12:21, 31 July 2020 diff hist +1,645 W4 Engine architecture →Audio
- 10:50, 31 July 2020 diff hist -16 W4 Engine architecture
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- 15:18, 30 July 2020 diff hist +409 W4 Engine architecture →Scope
- 14:00, 30 July 2020 diff hist +657 W4 Engine architecture →Scope
- 12:38, 30 July 2020 diff hist +541 W4 Engine architecture →Scope
- 12:07, 30 July 2020 diff hist +399 N W4 Engine architecture Created page with "== Scope == The W4 Engine is a library of C ++ modules with framework elements. The Engine allows you to create projects in C ++ that will work in any modern browser. The ea..."
- 11:57, 30 July 2020 diff hist +2 N File:Scope 01.png
- 11:51, 30 July 2020 diff hist -1 W4 Collision System →Scope
- 11:24, 30 July 2020 diff hist +28 W4 Collision System →Adding a collider
- 10:46, 30 July 2020 diff hist +32 W4 Collision System →Raycast
- 10:45, 30 July 2020 diff hist +41 W4 Collision System →Raycast
- 10:43, 30 July 2020 diff hist +1,023 W4 Collision System →Raycast
- 10:31, 30 July 2020 diff hist +69 W4 Collision System →Local Transform
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- 10:22, 30 July 2020 diff hist -5 W4 Collision System →Raycast
- 10:20, 30 July 2020 diff hist +646 W4 Collision System →Raycast
- 09:59, 30 July 2020 diff hist +1 W4 Collision System →Screencast
- 09:59, 30 July 2020 diff hist +2,522 W4 Collision System →Screencast
- 08:32, 30 July 2020 diff hist +403 W4 Collision System →Intersect
- 14:58, 29 July 2020 diff hist +397 W4 Collision System
- 14:50, 29 July 2020 diff hist +1,721 W4 Collision System →The Collider class
- 14:26, 29 July 2020 diff hist +398 W4 Collision System →Removing a collider
- 14:21, 29 July 2020 diff hist +18 W4 Collision System →Scope
- 13:54, 29 July 2020 diff hist -4 W4 Collision System →Getting a collider
- 13:52, 29 July 2020 diff hist +1 W4 Collision System →Collider management
- 13:33, 29 July 2020 diff hist +589 W4 Collision System →Getting a collider
- 13:25, 29 July 2020 diff hist +1,692 W4 Collision System →Collider management
- 10:42, 29 July 2020 diff hist +28 W4 Collision System →Scope
- 15:35, 28 July 2020 diff hist +51 W4 Collision System →Scope
- 15:32, 28 July 2020 diff hist +1,798 N W4 Collision System Created page with "== Scope == The collision system provides the handling of intersections between objects. For one object, you can set several different volumes (bounding boxes, spheres) at onc..."
- 14:36, 28 July 2020 diff hist +26 Main Page
- 14:34, 27 July 2020 diff hist +53 N Coordinate system and Node structure Azelenkin moved page Coordinate system and Node structure to W4 Coordinate system and Node structure current Tag: New redirect
- 14:34, 27 July 2020 diff hist 0 m W4 Coordinate system and Node structure Azelenkin moved page Coordinate system and Node structure to W4 Coordinate system and Node structure
- 14:33, 27 July 2020 diff hist +32 Main Page
- 11:59, 23 July 2020 diff hist +5 W4 Material System →Materials by object type
- 09:54, 21 July 2020 diff hist 0 Main Page
- 09:39, 20 July 2020 diff hist -107 W4 Mesh Converter →Code example current
- 07:48, 20 July 2020 diff hist +922 W4 Material System →How to use
- 07:15, 20 July 2020 diff hist +3,193 W4 Material System
- 06:36, 20 July 2020 diff hist -3,730 Talk:W4 Default Materials Blanked the page current Tag: Blanking
- 06:35, 20 July 2020 diff hist +3,730 N Talk:W4 Default Materials Created page with "== Scope == The W4 Framework contains several standard materials that can be used by calling the appropriate function. You can set parameters for standard materials. If no par..."
- 06:23, 20 July 2020 diff hist +51 W4 Default Materials →Regular nodes
- 06:18, 20 July 2020 diff hist +41 W4 Default Materials →getDefaultBlinn()
- 06:18, 20 July 2020 diff hist +3 N File:DefaultMat 03.png current
- 06:17, 20 July 2020 diff hist +41 W4 Default Materials →getDefaultLambert()
- 06:17, 20 July 2020 diff hist +3 N File:DefaultMat 02.png current
- 06:17, 20 July 2020 diff hist +40 W4 Default Materials →getDefault()
- 06:10, 20 July 2020 diff hist +3 N File:DefaultMat 01.png current
- 06:02, 20 July 2020 diff hist -52 W4 Default Materials →Special nodes
- 06:01, 20 July 2020 diff hist +363 W4 Default Materials →Special nodes
- 05:57, 20 July 2020 diff hist +1,638 W4 Default Materials